One-Day Development of Flash Game
Challenge
Gave myself an assignment to create an original game in one day.
Comments
The goal was to achieve a playable, hopefully engaging game within the time allotted but with no shortcuts in game architecture or logic.
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Actions
- Everything done within timeframe, from concept to assets to programming
- No programming shortcuts: full MVC and OOP, data mediator, view mediators, events, inheritance, stage management, randomized level generation, scoring algorithms