Superlative Educational Game With Reusable Framework
Challenge
Build an educational game framework that is configurable via XML to support 9 study units and over a dozen separate games and tools.
Comments
Scholastic called it “the best game we’ve ever built” and commissioned additional features for the second year’s use of the framework, using XML to populate it with entirely new content.
The features list included: essay-writing game, number spinner, a sketch-ovelay tool with three pen types and a fullscreen option.
Actions
- Appealing UI-feedback and transition effects everywhere
- Consistent high-level finish throughout
- Efficient implementation of multiple game/tool instances and state persistence, dictated by fairly complex use-case logic
- Full MVC and OOP implementations throughout for support of multiple instances, reuse, extensibility and long shelf-life maintainability
- Extensive use of custom Flex components to for efficiency in development, reuse and ongoing customizations
- Custom parsing classes for converting XML to AS3 data object